Search found 37 matches

by Admin
Mon Dec 29, 2025 12:40 am
Forum: News
Topic: v2.1.2 - Quality of Life updates (part 2)
Replies: 0
Views: 69

v2.1.2 - Quality of Life updates (part 2)

* Map Reveal ** If player has 5 or less castles to conquer, entire map is revealed automatically ** No more black spots: fully visible mountain borders now auto-expose their interior tiles * If units have available movement points & path left, continue movement on end turn. - Thanks @Xitax! * By...
by Admin
Thu Mar 13, 2025 11:51 pm
Forum: News
Topic: v2.1.1 - Quality of Life updates (part 1)
Replies: 0
Views: 97927

v2.1.1 - Quality of Life updates (part 1)

* Keep active unit active after viewing the: world map, tome, settings and reports - Thanks @Xitax! * When at bottom of map, HUD fades for better visibility and UI * No confirmation pop-up for end turn when pressing "ctrl-e" - Thanks @Outis * Bug Fix: Game Crashes when winning a Quest batt...
by Admin
Tue Sep 10, 2024 2:56 am
Forum: News
Topic: v2.0.9 - Rivers, Bridges and Road Improvements
Replies: 0
Views: 91846

v2.0.9 - Rivers, Bridges and Road Improvements

Rivers, Bridges and Road Improvements * Rivers implemented! * Bridges implemented! * Roads improved! - better disbursement across map * Updated Tome/Help with new road/bridge information * Bug Fixes: ** The New Turn Shield color is now the same as your faction color ** If you restarted multiple gam...
by Admin
Mon Aug 26, 2024 10:47 pm
Forum: News
Topic: Update - v2.0.8
Replies: 0
Views: 82368

Update - v2.0.8

* MapMaker / Custom Scenario: ** Now shows your total count of castles, ruins and temples ** You can no longer place a building (castle, temple, ruin) on top of another building. * Tome updates: ** Listed more mouse and keyboard controls * Bug fixes: ** When you raze a castle, your army will no long...
by Admin
Thu Aug 08, 2024 10:14 pm
Forum: News
Topic: Update - v2.0.7
Replies: 0
Views: 83459

Update - v2.0.7

* When cycling through castle HUDs, show correct castle faction art (thanks @dasara III!) * Dead units stay on battle screen, easier result viewing (thanks @dasara III!) * Removed an incorrect entry in the Tome re: terrain strength hotkey * Added unlisted keyboard hotkeys to Tome entry * Fixed bug w...
by Admin
Wed Jan 24, 2024 4:58 pm
Forum: News
Topic: Update - v2.0.6
Replies: 0
Views: 87128

Update - v2.0.6

Improved edge scrolling with mouse.
by Admin
Thu Dec 28, 2023 4:49 pm
Forum: News
Topic: Update - v2.0.5
Replies: 0
Views: 85530

Update - v2.0.5

* World minimap now shows roads, castles, and ruin locations: ** Eliminates wasted time spend exploring empty regions of the map! * Can select "random" factions & biome in New Game * Upgrade castle windows shows next army unit available * When upgrading castles, production queue is pau...
by Admin
Wed Dec 13, 2023 4:47 pm
Forum: News
Topic: Hotfix updates - 2.0.4
Replies: 0
Views: 85717

Hotfix updates - 2.0.4

* Updates: ** Right-clicking on a unit now shows Hero's level ** A couple edge case bug fixes & some water tile pixel art clean up. * Bug fixes: ** Sometimes if combat log was open you couldn't close the BattleHUD (Combat screen) ** Combat log corrections ** Various MapMaker items ** Minimap roa...
by Admin
Tue Nov 14, 2023 1:20 pm
Forum: Map Making
Topic: YouTube tutorial - building custom scenarios
Replies: 0
Views: 204189

YouTube tutorial - building custom scenarios

Hey guys!

Here's a quick and dirty guide to setting up your first Telestians custom map:

https://www.youtube.com/watch?v=YBUPjc92MzQ
by Admin
Mon Oct 16, 2023 3:04 pm
Forum: Users' Forum
Topic: Let's Play! KNIGHTS
Replies: 0
Views: 185876

Let's Play! KNIGHTS

Hey everyone! If you want to get a feel for the game, or perhaps get more details on the games you've already been playing, check out this Let's Play - KNIGHTS series being released on YouTube: https://www.youtube.com/watch?v=1JhkgaQoS6U https://www.telestians.com/i/lp/Thumbnail-LP-Knights-300.jpg