* UI improvements
** Unique Game HUD for each faction (day & night versions)
** Clicking on the worldmap now takes you to that point on the map
** NewTurn Shield unique to each faction
** Terrain color revamp; preparing for future map styles: Hellscape, Snowlands, and Wastelands
* New Unit
** Shade
* New Ruins
** Oasis
** Pond
** Snow Cave
** Snow Statue
* Bug fixes
** Player shield not turning black & white in game HUD once defeated
** Scale sizing issues with certain icons in Caste HUD
** New game HUD heading incorrectly placed